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of it. "When I flick to scroll, it's not getting up to speed very quickly, and clicking around in the app feels a bit sluggish at times" (Adam, 2026-11-07). Measured on his Pixel 9 in the installed PWA: idle is quiet (0.16 s of script in 10 s), but three real flicks through Following spent 1.7 s of 9 on the main thread, frames up to 200 ms, and the work was the avatar thumbnailer finishing faces as they scrolled in: a synchronous canvas.toDataURL WebP encode per face (229 ms), the profile cache JSON.stringified twice per half-second flush (once just to measure it, up to ~2 MB with thumbnails), and a whole-page repaint per finished face that changes nothing on screen (feed rows keep the face they were admitted with). Now: the crop, resize and encode happen off the main thread (createImageBitmap with resizeWidth/Height, OffscreenCanvas.convertToBlob, FileReader), with the old canvas path as the fallback; a finished face is recorded once the page settles; scheduleRepaint holds while a finger is down or the page scrolled in the last 200 ms (at most 1.5 s), and the profile flush likewise (at most 5 s, forced on an account switch) and sizes the blob by summing rows instead of stringifying it. Tests: the create flow's heads-up / passphrase / check steps from earlier today broke every test that made a wallet by waiting for the words and clicking "Skip verification"; tools/puppeteer.js exports seedWords() and skipSeedCheck() and the 96 tests use them. room-faces and avatar-profile fail the same way on 8858591 (row.hover, scrollIntoView), before today's changes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VMan6Ts5Tktega8VbLg31q
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mutes on one tap; a flick flies long, to be caught. Three from Adam, 2026-10-16. (1) "Make the reaction button in media mode give a menu of different emojis": a tap on ♥ opens the feed's own emoji sheet (ui.reactPick → reactPicker) over the pager — the backdrop gets over-pager (z-index 300, above the pager's 200) — the emoji chosen shows on the button (postReactNode, a picture for a :code:), a tap again takes it back, and Escape closes the sheet before it would close the pager. (2) "The mute button, when I click it, immediately unmuted again": under a finger the pager arms a pending tap at touchend and stands it down when the browser's click arrives — but that was judged in a bubbling listener on the pager, and the sound button's own handler stops the bubble, so its click never stood the tap down and the pending tap clicked it again 120 ms later (every button in the pager with stopPropagation; the arrows too). Judged in the capture phase now, before any button's handler; tapDoneAt is set after the pending tap's own click so that click isn't swallowed. (3) "Make it fly longer before it settles… I can slow it down by touching again when I see something I like": a flick coasts 1600 ms' worth (was 800), up to 14 posts, at 260 ms a screen (up to 4 s) — a finger down holds it where it is, and lifting lands it on the nearest post. tools/pager-controls-test.js (one tap mutes and it stays muted; a tap again unmutes; the sheet opens over the pager, on top, with several emoji and a way to more; 🔥 picked shows lit on the button; a tap takes it back; Escape closes the sheet, not the pager); pager-swipe-fly-test adjusted for the longer coast; pager-tap-slop and feed-picture-pager tests pass.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Claude-Session: https://claude.ai/code/session_01J1Kon8bxJoHRpJdSzshCkp
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