| Commit message (Collapse) | Author | Age | Files | Lines |
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of it. "When I flick to scroll, it's not getting up to speed very quickly, and clicking around in the app feels a bit sluggish at times" (Adam, 2026-11-07). Measured on his Pixel 9 in the installed PWA: idle is quiet (0.16 s of script in 10 s), but three real flicks through Following spent 1.7 s of 9 on the main thread, frames up to 200 ms, and the work was the avatar thumbnailer finishing faces as they scrolled in: a synchronous canvas.toDataURL WebP encode per face (229 ms), the profile cache JSON.stringified twice per half-second flush (once just to measure it, up to ~2 MB with thumbnails), and a whole-page repaint per finished face that changes nothing on screen (feed rows keep the face they were admitted with). Now: the crop, resize and encode happen off the main thread (createImageBitmap with resizeWidth/Height, OffscreenCanvas.convertToBlob, FileReader), with the old canvas path as the fallback; a finished face is recorded once the page settles; scheduleRepaint holds while a finger is down or the page scrolled in the last 200 ms (at most 1.5 s), and the profile flush likewise (at most 5 s, forced on an account switch) and sizes the blob by summing rows instead of stringifying it. Tests: the create flow's heads-up / passphrase / check steps from earlier today broke every test that made a wallet by waiting for the words and clicking "Skip verification"; tools/puppeteer.js exports seedWords() and skipSeedCheck() and the 96 tests use them. room-faces and avatar-profile fail the same way on 8858591 (row.hover, scrollIntoView), before today's changes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VMan6Ts5Tktega8VbLg31q
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unmeasurable) stream as HLS from vmedia and play by themselves instead of waiting behind a tap-to-play cover; with Data Saver or a slow link the cover stays.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_013ZDf1cyCQLkfjftYhymZAg
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and a clip that fades in from black (7 of the 68 made in three hours) gave a black tile. Each frame's mean brightness now comes out of ffmpeg (signalstats YAVG on pipe:2 — /dev/stderr can't be opened from a Bun-spawned pipe), and a dark one sends it further in (2, 5, 10, 20, 40 s) for the first bright frame; a clip dark all the way through (a night scene, a boot screen) gets its brightest frame with the levels stretched (normalize). Stills are made again under a new key and URL (v=4), so neither the server's nor the CDN's black copies are served.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Vps2H27rhbG9ZqseGfMrc3
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button and size (no seek bar or sound button until playing); hovering the cover no longer paints it over with the app's button grey; upright phone clips (stored sideways with a quarter-turn matrix) paint upright, v1 size caches dropped; a clip the probe found HEVC switches to the copy before fetching the original
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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clip this browser can't picture (an iPhone's HEVC on Chrome for Linux played sound over black) — vmedia container on cs (bun + ffmpeg, /vmedia/), switch on zero-width metadata or an HEVC header from the probe, a line saying why if the copy fails too
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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