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authorAdam Soltys <[email protected]>2015-11-27 22:02:33 -0800
committerAdam Soltys <[email protected]>2015-11-27 22:02:48 -0800
commit747cbd3b8d47cf124a9f121d5e8b7fc94521ecc1 (patch)
tree0d353fe75a41a47f01678e4a0ec4daaeef10d668 /public/js/buffer.js
parented284b9ca93f03b9dc8fce3744baab59588d43f1 (diff)
downloadcoinos-server-747cbd3b8d47cf124a9f121d5e8b7fc94521ecc1.tar.gz
coinos-server-747cbd3b8d47cf124a9f121d5e8b7fc94521ecc1.zip
Implement send transaction function
Diffstat (limited to 'public/js/buffer.js')
-rw-r--r--public/js/buffer.js1567
1 files changed, 1567 insertions, 0 deletions
diff --git a/public/js/buffer.js b/public/js/buffer.js
new file mode 100644
index 00000000..af095ed8
--- /dev/null
+++ b/public/js/buffer.js
@@ -0,0 +1,1567 @@
+!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.buffer=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
+var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+
+;(function (exports) {
+ 'use strict';
+
+ var Arr = (typeof Uint8Array !== 'undefined')
+ ? Uint8Array
+ : Array
+
+ var PLUS = '+'.charCodeAt(0)
+ var SLASH = '/'.charCodeAt(0)
+ var NUMBER = '0'.charCodeAt(0)
+ var LOWER = 'a'.charCodeAt(0)
+ var UPPER = 'A'.charCodeAt(0)
+ var PLUS_URL_SAFE = '-'.charCodeAt(0)
+ var SLASH_URL_SAFE = '_'.charCodeAt(0)
+
+ function decode (elt) {
+ var code = elt.charCodeAt(0)
+ if (code === PLUS ||
+ code === PLUS_URL_SAFE)
+ return 62 // '+'
+ if (code === SLASH ||
+ code === SLASH_URL_SAFE)
+ return 63 // '/'
+ if (code < NUMBER)
+ return -1 //no match
+ if (code < NUMBER + 10)
+ return code - NUMBER + 26 + 26
+ if (code < UPPER + 26)
+ return code - UPPER
+ if (code < LOWER + 26)
+ return code - LOWER + 26
+ }
+
+ function b64ToByteArray (b64) {
+ var i, j, l, tmp, placeHolders, arr
+
+ if (b64.length % 4 > 0) {
+ throw new Error('Invalid string. Length must be a multiple of 4')
+ }
+
+ // the number of equal signs (place holders)
+ // if there are two placeholders, than the two characters before it
+ // represent one byte
+ // if there is only one, then the three characters before it represent 2 bytes
+ // this is just a cheap hack to not do indexOf twice
+ var len = b64.length
+ placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
+
+ // base64 is 4/3 + up to two characters of the original data
+ arr = new Arr(b64.length * 3 / 4 - placeHolders)
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ l = placeHolders > 0 ? b64.length - 4 : b64.length
+
+ var L = 0
+
+ function push (v) {
+ arr[L++] = v
+ }
+
+ for (i = 0, j = 0; i < l; i += 4, j += 3) {
+ tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
+ push((tmp & 0xFF0000) >> 16)
+ push((tmp & 0xFF00) >> 8)
+ push(tmp & 0xFF)
+ }
+
+ if (placeHolders === 2) {
+ tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
+ push(tmp & 0xFF)
+ } else if (placeHolders === 1) {
+ tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
+ push((tmp >> 8) & 0xFF)
+ push(tmp & 0xFF)
+ }
+
+ return arr
+ }
+
+ function uint8ToBase64 (uint8) {
+ var i,
+ extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
+ output = "",
+ temp, length
+
+ function encode (num) {
+ return lookup.charAt(num)
+ }
+
+ function tripletToBase64 (num) {
+ return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
+ }
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
+ temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
+ output += tripletToBase64(temp)
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ switch (extraBytes) {
+ case 1:
+ temp = uint8[uint8.length - 1]
+ output += encode(temp >> 2)
+ output += encode((temp << 4) & 0x3F)
+ output += '=='
+ break
+ case 2:
+ temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
+ output += encode(temp >> 10)
+ output += encode((temp >> 4) & 0x3F)
+ output += encode((temp << 2) & 0x3F)
+ output += '='
+ break
+ }
+
+ return output
+ }
+
+ exports.toByteArray = b64ToByteArray
+ exports.fromByteArray = uint8ToBase64
+}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
+
+},{}],2:[function(require,module,exports){
+exports.read = function(buffer, offset, isLE, mLen, nBytes) {
+ var e, m,
+ eLen = nBytes * 8 - mLen - 1,
+ eMax = (1 << eLen) - 1,
+ eBias = eMax >> 1,
+ nBits = -7,
+ i = isLE ? (nBytes - 1) : 0,
+ d = isLE ? -1 : 1,
+ s = buffer[offset + i];
+
+ i += d;
+
+ e = s & ((1 << (-nBits)) - 1);
+ s >>= (-nBits);
+ nBits += eLen;
+ for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
+
+ m = e & ((1 << (-nBits)) - 1);
+ e >>= (-nBits);
+ nBits += mLen;
+ for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
+
+ if (e === 0) {
+ e = 1 - eBias;
+ } else if (e === eMax) {
+ return m ? NaN : ((s ? -1 : 1) * Infinity);
+ } else {
+ m = m + Math.pow(2, mLen);
+ e = e - eBias;
+ }
+ return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
+};
+
+exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
+ var e, m, c,
+ eLen = nBytes * 8 - mLen - 1,
+ eMax = (1 << eLen) - 1,
+ eBias = eMax >> 1,
+ rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
+ i = isLE ? 0 : (nBytes - 1),
+ d = isLE ? 1 : -1,
+ s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
+
+ value = Math.abs(value);
+
+ if (isNaN(value) || value === Infinity) {
+ m = isNaN(value) ? 1 : 0;
+ e = eMax;
+ } else {
+ e = Math.floor(Math.log(value) / Math.LN2);
+ if (value * (c = Math.pow(2, -e)) < 1) {
+ e--;
+ c *= 2;
+ }
+ if (e + eBias >= 1) {
+ value += rt / c;
+ } else {
+ value += rt * Math.pow(2, 1 - eBias);
+ }
+ if (value * c >= 2) {
+ e++;
+ c /= 2;
+ }
+
+ if (e + eBias >= eMax) {
+ m = 0;
+ e = eMax;
+ } else if (e + eBias >= 1) {
+ m = (value * c - 1) * Math.pow(2, mLen);
+ e = e + eBias;
+ } else {
+ m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
+ e = 0;
+ }
+ }
+
+ for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
+
+ e = (e << mLen) | m;
+ eLen += mLen;
+ for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
+
+ buffer[offset + i - d] |= s * 128;
+};
+
+},{}],3:[function(require,module,exports){
+
+/**
+ * isArray
+ */
+
+var isArray = Array.isArray;
+
+/**
+ * toString
+ */
+
+var str = Object.prototype.toString;
+
+/**
+ * Whether or not the given `val`
+ * is an array.
+ *
+ * example:
+ *
+ * isArray([]);
+ * // > true
+ * isArray(arguments);
+ * // > false
+ * isArray('');
+ * // > false
+ *
+ * @param {mixed} val
+ * @return {bool}
+ */
+
+module.exports = isArray || function (val) {
+ return !! val && '[object Array]' == str.call(val);
+};
+
+},{}],"buffer":[function(require,module,exports){
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author Feross Aboukhadijeh <[email protected]> <http://feross.org>
+ * @license MIT
+ */
+
+var base64 = require('base64-js')
+var ieee754 = require('ieee754')
+var isArray = require('is-array')
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+Buffer.poolSize = 8192 // not used by this implementation
+
+var kMaxLength = 0x3fffffff
+var rootParent = {}
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ * === true Use Uint8Array implementation (fastest)
+ * === false Use Object implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * Note:
+ *
+ * - Implementation must support adding new properties to `Uint8Array` instances.
+ * Firefox 4-29 lacked support, fixed in Firefox 30+.
+ * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
+ *
+ * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
+ *
+ * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
+ * incorrect length in some situations.
+ *
+ * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
+ * get the Object implementation, which is slower but will work correctly.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = (function () {
+ try {
+ var buf = new ArrayBuffer(0)
+ var arr = new Uint8Array(buf)
+ arr.foo = function () { return 42 }
+ return 42 === arr.foo() && // typed array instances can be augmented
+ typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
+ new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
+ } catch (e) {
+ return false
+ }
+})()
+
+/**
+ * Class: Buffer
+ * =============
+ *
+ * The Buffer constructor returns instances of `Uint8Array` that are augmented
+ * with function properties for all the node `Buffer` API functions. We use
+ * `Uint8Array` so that square bracket notation works as expected -- it returns
+ * a single octet.
+ *
+ * By augmenting the instances, we can avoid modifying the `Uint8Array`
+ * prototype.
+ */
+function Buffer (subject, encoding, noZero) {
+ if (!(this instanceof Buffer))
+ return new Buffer(subject, encoding, noZero)
+
+ var type = typeof subject
+
+ // Find the length
+ var length
+ if (type === 'number')
+ length = subject > 0 ? subject >>> 0 : 0
+ else if (type === 'string') {
+ length = Buffer.byteLength(subject, encoding)
+ } else if (type === 'object' && subject !== null) { // assume object is array-like
+ if (subject.type === 'Buffer' && isArray(subject.data))
+ subject = subject.data
+ length = +subject.length > 0 ? Math.floor(+subject.length) : 0
+ } else
+ throw new TypeError('must start with number, buffer, array or string')
+
+ if (length > kMaxLength)
+ throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+ 'size: 0x' + kMaxLength.toString(16) + ' bytes')
+
+ var buf
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ // Preferred: Return an augmented `Uint8Array` instance for best performance
+ buf = Buffer._augment(new Uint8Array(length))
+ } else {
+ // Fallback: Return THIS instance of Buffer (created by `new`)
+ buf = this
+ buf.length = length
+ buf._isBuffer = true
+ }
+
+ var i
+ if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {
+ // Speed optimization -- use set if we're copying from a typed array
+ buf._set(subject)
+ } else if (isArrayish(subject)) {
+ // Treat array-ish objects as a byte array
+ if (Buffer.isBuffer(subject)) {
+ for (i = 0; i < length; i++)
+ buf[i] = subject.readUInt8(i)
+ } else {
+ for (i = 0; i < length; i++)
+ buf[i] = ((subject[i] % 256) + 256) % 256
+ }
+ } else if (type === 'string') {
+ buf.write(subject, 0, encoding)
+ } else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) {
+ for (i = 0; i < length; i++) {
+ buf[i] = 0
+ }
+ }
+
+ if (length > 0 && length <= Buffer.poolSize)
+ buf.parent = rootParent
+
+ return buf
+}
+
+function SlowBuffer(subject, encoding, noZero) {
+ if (!(this instanceof SlowBuffer))
+ return new SlowBuffer(subject, encoding, noZero)
+
+ var buf = new Buffer(subject, encoding, noZero)
+ delete buf.parent
+ return buf
+}
+
+Buffer.isBuffer = function (b) {
+ return !!(b != null && b._isBuffer)
+}
+
+Buffer.compare = function (a, b) {
+ if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b))
+ throw new TypeError('Arguments must be Buffers')
+
+ var x = a.length
+ var y = b.length
+ for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
+ if (i !== len) {
+ x = a[i]
+ y = b[i]
+ }
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+Buffer.isEncoding = function (encoding) {
+ switch (String(encoding).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'binary':
+ case 'base64':
+ case 'raw':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return true
+ default:
+ return false
+ }
+}
+
+Buffer.concat = function (list, totalLength) {
+ if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])')
+
+ if (list.length === 0) {
+ return new Buffer(0)
+ } else if (list.length === 1) {
+ return list[0]
+ }
+
+ var i
+ if (totalLength === undefined) {
+ totalLength = 0
+ for (i = 0; i < list.length; i++) {
+ totalLength += list[i].length
+ }
+ }
+
+ var buf = new Buffer(totalLength)
+ var pos = 0
+ for (i = 0; i < list.length; i++) {
+ var item = list[i]
+ item.copy(buf, pos)
+ pos += item.length
+ }
+ return buf
+}
+
+Buffer.byteLength = function (str, encoding) {
+ var ret
+ str = str + ''
+ switch (encoding || 'utf8') {
+ case 'ascii':
+ case 'binary':
+ case 'raw':
+ ret = str.length
+ break
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ ret = str.length * 2
+ break
+ case 'hex':
+ ret = str.length >>> 1
+ break
+ case 'utf8':
+ case 'utf-8':
+ ret = utf8ToBytes(str).length
+ break
+ case 'base64':
+ ret = base64ToBytes(str).length
+ break
+ default:
+ ret = str.length
+ }
+ return ret
+}
+
+// pre-set for values that may exist in the future
+Buffer.prototype.length = undefined
+Buffer.prototype.parent = undefined
+
+// toString(encoding, start=0, end=buffer.length)
+Buffer.prototype.toString = function (encoding, start, end) {
+ var loweredCase = false
+
+ start = start >>> 0
+ end = end === undefined || end === Infinity ? this.length : end >>> 0
+
+ if (!encoding) encoding = 'utf8'
+ if (start < 0) start = 0
+ if (end > this.length) end = this.length
+ if (end <= start) return ''
+
+ while (true) {
+ switch (encoding) {
+ case 'hex':
+ return hexSlice(this, start, end)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Slice(this, start, end)
+
+ case 'ascii':
+ return asciiSlice(this, start, end)
+
+ case 'binary':
+ return binarySlice(this, start, end)
+
+ case 'base64':
+ return base64Slice(this, start, end)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return utf16leSlice(this, start, end)
+
+ default:
+ if (loweredCase)
+ throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = (encoding + '').toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+Buffer.prototype.equals = function (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function () {
+ var str = ''
+ var max = exports.INSPECT_MAX_BYTES
+ if (this.length > 0) {
+ str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
+ if (this.length > max)
+ str += ' ... '
+ }
+ return '<Buffer ' + str + '>'
+}
+
+Buffer.prototype.compare = function (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ return Buffer.compare(this, b)
+}
+
+// `get` will be removed in Node 0.13+
+Buffer.prototype.get = function (offset) {
+ console.log('.get() is deprecated. Access using array indexes instead.')
+ return this.readUInt8(offset)
+}
+
+// `set` will be removed in Node 0.13+
+Buffer.prototype.set = function (v, offset) {
+ console.log('.set() is deprecated. Access using array indexes instead.')
+ return this.writeUInt8(v, offset)
+}
+
+function hexWrite (buf, string, offset, length) {
+ offset = Number(offset) || 0
+ var remaining = buf.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+
+ // must be an even number of digits
+ var strLen = string.length
+ if (strLen % 2 !== 0) throw new Error('Invalid hex string')
+
+ if (length > strLen / 2) {
+ length = strLen / 2
+ }
+ for (var i = 0; i < length; i++) {
+ var byte = parseInt(string.substr(i * 2, 2), 16)
+ if (isNaN(byte)) throw new Error('Invalid hex string')
+ buf[offset + i] = byte
+ }
+ return i
+}
+
+function utf8Write (buf, string, offset, length) {
+ var charsWritten = blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+ return charsWritten
+}
+
+function asciiWrite (buf, string, offset, length) {
+ var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
+ return charsWritten
+}
+
+function binaryWrite (buf, string, offset, length) {
+ return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+ var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
+ return charsWritten
+}
+
+function utf16leWrite (buf, string, offset, length) {
+ var charsWritten = blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length, 2)
+ return charsWritten
+}
+
+Buffer.prototype.write = function (string, offset, length, encoding) {
+ // Support both (string, offset, length, encoding)
+ // and the legacy (string, encoding, offset, length)
+ if (isFinite(offset)) {
+ if (!isFinite(length)) {
+ encoding = length
+ length = undefined
+ }
+ } else { // legacy
+ var swap = encoding
+ encoding = offset
+ offset = length
+ length = swap
+ }
+
+ offset = Number(offset) || 0
+
+ if (length < 0 || offset < 0 || offset > this.length)
+ throw new RangeError('attempt to write outside buffer bounds');
+
+ var remaining = this.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+ encoding = String(encoding || 'utf8').toLowerCase()
+
+ var ret
+ switch (encoding) {
+ case 'hex':
+ ret = hexWrite(this, string, offset, length)
+ break
+ case 'utf8':
+ case 'utf-8':
+ ret = utf8Write(this, string, offset, length)
+ break
+ case 'ascii':
+ ret = asciiWrite(this, string, offset, length)
+ break
+ case 'binary':
+ ret = binaryWrite(this, string, offset, length)
+ break
+ case 'base64':
+ ret = base64Write(this, string, offset, length)
+ break
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ ret = utf16leWrite(this, string, offset, length)
+ break
+ default:
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+ return ret
+}
+
+Buffer.prototype.toJSON = function () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0)
+ }
+}
+
+function base64Slice (buf, start, end) {
+ if (start === 0 && end === buf.length) {
+ return base64.fromByteArray(buf)
+ } else {
+ return base64.fromByteArray(buf.slice(start, end))
+ }
+}
+
+function utf8Slice (buf, start, end) {
+ var res = ''
+ var tmp = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; i++) {
+ if (buf[i] <= 0x7F) {
+ res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
+ tmp = ''
+ } else {
+ tmp += '%' + buf[i].toString(16)
+ }
+ }
+
+ return res + decodeUtf8Char(tmp)
+}
+
+function asciiSlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; i++) {
+ ret += String.fromCharCode(buf[i] & 0x7F)
+ }
+ return ret
+}
+
+function binarySlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; i++) {
+ ret += String.fromCharCode(buf[i])
+ }
+ return ret
+}
+
+function hexSlice (buf, start, end) {
+ var len = buf.length
+
+ if (!start || start < 0) start = 0
+ if (!end || end < 0 || end > len) end = len
+
+ var out = ''
+ for (var i = start; i < end; i++) {
+ out += toHex(buf[i])
+ }
+ return out
+}
+
+function utf16leSlice (buf, start, end) {
+ var bytes = buf.slice(start, end)
+ var res = ''
+ for (var i = 0; i < bytes.length; i += 2) {
+ res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
+ }
+ return res
+}
+
+Buffer.prototype.slice = function (start, end) {
+ var len = this.length
+ start = ~~start
+ end = end === undefined ? len : ~~end
+
+ if (start < 0) {
+ start += len;
+ if (start < 0)
+ start = 0
+ } else if (start > len) {
+ start = len
+ }
+
+ if (end < 0) {
+ end += len
+ if (end < 0)
+ end = 0
+ } else if (end > len) {
+ end = len
+ }
+
+ if (end < start)
+ end = start
+
+ var newBuf
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ newBuf = Buffer._augment(this.subarray(start, end))
+ } else {
+ var sliceLen = end - start
+ newBuf = new Buffer(sliceLen, undefined, true)
+ for (var i = 0; i < sliceLen; i++) {
+ newBuf[i] = this[i + start]
+ }
+ }
+
+ if (newBuf.length)
+ newBuf.parent = this.parent || this
+
+ return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+ if ((offset % 1) !== 0 || offset < 0)
+ throw new RangeError('offset is not uint')
+ if (offset + ext > length)
+ throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert)
+ checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100))
+ val += this[offset + i] * mul
+
+ return val
+}
+
+Buffer.prototype.readUIntBE = function (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert)
+ checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset + --byteLength]
+ var mul = 1
+ while (byteLength > 0 && (mul *= 0x100))
+ val += this[offset + --byteLength] * mul;
+
+ return val
+}
+
+Buffer.prototype.readUInt8 = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 1, this.length)
+ return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 2, this.length)
+ return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 2, this.length)
+ return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 4, this.length)
+
+ return ((this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16)) +
+ (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 4, this.length)
+
+ return (this[offset] * 0x1000000) +
+ ((this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert)
+ checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100))
+ val += this[offset + i] * mul
+ mul *= 0x80
+
+ if (val >= mul)
+ val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readIntBE = function (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert)
+ checkOffset(offset, byteLength, this.length)
+
+ var i = byteLength
+ var mul = 1
+ var val = this[offset + --i]
+ while (i > 0 && (mul *= 0x100))
+ val += this[offset + --i] * mul
+ mul *= 0x80
+
+ if (val >= mul)
+ val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readInt8 = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 1, this.length)
+ if (!(this[offset] & 0x80))
+ return (this[offset])
+ return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 2, this.length)
+ var val = this[offset] | (this[offset + 1] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 2, this.length)
+ var val = this[offset + 1] | (this[offset] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 4, this.length)
+
+ return (this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16) |
+ (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 4, this.length)
+
+ return (this[offset] << 24) |
+ (this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function (offset, noAssert) {
+ if (!noAssert)
+ checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+ if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
+ if (value > max || value < min) throw new RangeError('value is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
+
+ var mul = 1
+ var i = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100))
+ this[offset + i] = (value / mul) >>> 0 & 0xFF
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
+
+ var i = byteLength - 1
+ var mul = 1
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100))
+ this[offset + i] = (value / mul) >>> 0 & 0xFF
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 1, 0xff, 0)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+ this[offset] = value
+ return offset + 1
+}
+
+function objectWriteUInt16 (buf, value, offset, littleEndian) {
+ if (value < 0) value = 0xffff + value + 1
+ for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
+ buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
+ (littleEndian ? i : 1 - i) * 8
+ }
+}
+
+Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 2, 0xffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = value
+ this[offset + 1] = (value >>> 8)
+ } else objectWriteUInt16(this, value, offset, true)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 2, 0xffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 8)
+ this[offset + 1] = value
+ } else objectWriteUInt16(this, value, offset, false)
+ return offset + 2
+}
+
+function objectWriteUInt32 (buf, value, offset, littleEndian) {
+ if (value < 0) value = 0xffffffff + value + 1
+ for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
+ buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
+ }
+}
+
+Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 4, 0xffffffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset + 3] = (value >>> 24)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 1] = (value >>> 8)
+ this[offset] = value
+ } else objectWriteUInt32(this, value, offset, true)
+ return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 4, 0xffffffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = value
+ } else objectWriteUInt32(this, value, offset, false)
+ return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkInt(this,
+ value,
+ offset,
+ byteLength,
+ Math.pow(2, 8 * byteLength - 1) - 1,
+ -Math.pow(2, 8 * byteLength - 1))
+ }
+
+ var i = 0
+ var mul = 1
+ var sub = value < 0 ? 1 : 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100))
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkInt(this,
+ value,
+ offset,
+ byteLength,
+ Math.pow(2, 8 * byteLength - 1) - 1,
+ -Math.pow(2, 8 * byteLength - 1))
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ var sub = value < 0 ? 1 : 0
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100))
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 1, 0x7f, -0x80)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+ if (value < 0) value = 0xff + value + 1
+ this[offset] = value
+ return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = value
+ this[offset + 1] = (value >>> 8)
+ } else objectWriteUInt16(this, value, offset, true)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 8)
+ this[offset + 1] = value
+ } else objectWriteUInt16(this, value, offset, false)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = value
+ this[offset + 1] = (value >>> 8)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 3] = (value >>> 24)
+ } else objectWriteUInt32(this, value, offset, true)
+ return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert)
+ checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (value < 0) value = 0xffffffff + value + 1
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = value
+ } else objectWriteUInt32(this, value, offset, false)
+ return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+ if (value > max || value < min) throw new RangeError('value is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('index out of range')
+ if (offset < 0) throw new RangeError('index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+ if (!noAssert)
+ checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+ ieee754.write(buf, value, offset, littleEndian, 23, 4)
+ return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
+ return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
+ return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+ if (!noAssert)
+ checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+ ieee754.write(buf, value, offset, littleEndian, 52, 8)
+ return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
+ return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
+ return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function (target, target_start, start, end) {
+ var source = this
+
+ if (!start) start = 0
+ if (!end && end !== 0) end = this.length
+ if (target_start >= target.length) target_start = target.length
+ if (!target_start) target_start = 0
+ if (end > 0 && end < start) end = start
+
+ // Copy 0 bytes; we're done
+ if (end === start) return 0
+ if (target.length === 0 || source.length === 0) return 0
+
+ // Fatal error conditions
+ if (target_start < 0)
+ throw new RangeError('targetStart out of bounds')
+ if (start < 0 || start >= source.length) throw new RangeError('sourceStart out of bounds')
+ if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+ // Are we oob?
+ if (end > this.length)
+ end = this.length
+ if (target.length - target_start < end - start)
+ end = target.length - target_start + start
+
+ var len = end - start
+
+ if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
+ for (var i = 0; i < len; i++) {
+ target[i + target_start] = this[i + start]
+ }
+ } else {
+ target._set(this.subarray(start, start + len), target_start)
+ }
+
+ return len
+}
+
+// fill(value, start=0, end=buffer.length)
+Buffer.prototype.fill = function (value, start, end) {
+ if (!value) value = 0
+ if (!start) start = 0
+ if (!end) end = this.length
+
+ if (end < start) throw new RangeError('end < start')
+
+ // Fill 0 bytes; we're done
+ if (end === start) return
+ if (this.length === 0) return
+
+ if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
+ if (end < 0 || end > this.length) throw new RangeError('end out of bounds')
+
+ var i
+ if (typeof value === 'number') {
+ for (i = start; i < end; i++) {
+ this[i] = value
+ }
+ } else {
+ var bytes = utf8ToBytes(value.toString())
+ var len = bytes.length
+ for (i = start; i < end; i++) {
+ this[i] = bytes[i % len]
+ }
+ }
+
+ return this
+}
+
+/**
+ * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
+ * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
+ */
+Buffer.prototype.toArrayBuffer = function () {
+ if (typeof Uint8Array !== 'undefined') {
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ return (new Buffer(this)).buffer
+ } else {
+ var buf = new Uint8Array(this.length)
+ for (var i = 0, len = buf.length; i < len; i += 1) {
+ buf[i] = this[i]
+ }
+ return buf.buffer
+ }
+ } else {
+ throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
+ }
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var BP = Buffer.prototype
+
+/**
+ * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
+ */
+Buffer._augment = function (arr) {
+ arr.constructor = Buffer
+ arr._isBuffer = true
+
+ // save reference to original Uint8Array get/set methods before overwriting
+ arr._get = arr.get
+ arr._set = arr.set
+
+ // deprecated, will be removed in node 0.13+
+ arr.get = BP.get
+ arr.set = BP.set
+
+ arr.write = BP.write
+ arr.toString = BP.toString
+ arr.toLocaleString = BP.toString
+ arr.toJSON = BP.toJSON
+ arr.equals = BP.equals
+ arr.compare = BP.compare
+ arr.copy = BP.copy
+ arr.slice = BP.slice
+ arr.readUIntLE = BP.readUIntLE
+ arr.readUIntBE = BP.readUIntBE
+ arr.readUInt8 = BP.readUInt8
+ arr.readUInt16LE = BP.readUInt16LE
+ arr.readUInt16BE = BP.readUInt16BE
+ arr.readUInt32LE = BP.readUInt32LE
+ arr.readUInt32BE = BP.readUInt32BE
+ arr.readIntLE = BP.readIntLE
+ arr.readIntBE = BP.readIntBE
+ arr.readInt8 = BP.readInt8
+ arr.readInt16LE = BP.readInt16LE
+ arr.readInt16BE = BP.readInt16BE
+ arr.readInt32LE = BP.readInt32LE
+ arr.readInt32BE = BP.readInt32BE
+ arr.readFloatLE = BP.readFloatLE
+ arr.readFloatBE = BP.readFloatBE
+ arr.readDoubleLE = BP.readDoubleLE
+ arr.readDoubleBE = BP.readDoubleBE
+ arr.writeUInt8 = BP.writeUInt8
+ arr.writeUIntLE = BP.writeUIntLE
+ arr.writeUIntBE = BP.writeUIntBE
+ arr.writeUInt16LE = BP.writeUInt16LE
+ arr.writeUInt16BE = BP.writeUInt16BE
+ arr.writeUInt32LE = BP.writeUInt32LE
+ arr.writeUInt32BE = BP.writeUInt32BE
+ arr.writeIntLE = BP.writeIntLE
+ arr.writeIntBE = BP.writeIntBE
+ arr.writeInt8 = BP.writeInt8
+ arr.writeInt16LE = BP.writeInt16LE
+ arr.writeInt16BE = BP.writeInt16BE
+ arr.writeInt32LE = BP.writeInt32LE
+ arr.writeInt32BE = BP.writeInt32BE
+ arr.writeFloatLE = BP.writeFloatLE
+ arr.writeFloatBE = BP.writeFloatBE
+ arr.writeDoubleLE = BP.writeDoubleLE
+ arr.writeDoubleBE = BP.writeDoubleBE
+ arr.fill = BP.fill
+ arr.inspect = BP.inspect
+ arr.toArrayBuffer = BP.toArrayBuffer
+
+ return arr
+}
+
+var INVALID_BASE64_RE = /[^+\/0-9A-z\-]/g
+
+function base64clean (str) {
+ // Node strips out invalid characters like \n and \t from the string, base64-js does not
+ str = stringtrim(str).replace(INVALID_BASE64_RE, '')
+ // Node converts strings with length < 2 to ''
+ if (str.length < 2) return ''
+ // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+ while (str.length % 4 !== 0) {
+ str = str + '='
+ }
+ return str
+}
+
+function stringtrim (str) {
+ if (str.trim) return str.trim()
+ return str.replace(/^\s+|\s+$/g, '')
+}
+
+function isArrayish (subject) {
+ return isArray(subject) || Buffer.isBuffer(subject) ||
+ subject && typeof subject === 'object' &&
+ typeof subject.length === 'number'
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+function utf8ToBytes(string, units) {
+ var codePoint, length = string.length
+ var leadSurrogate = null
+ units = units || Infinity
+ var bytes = []
+ var i = 0
+
+ for (; i<length; i++) {
+ codePoint = string.charCodeAt(i)
+
+ // is surrogate component
+ if (codePoint > 0xD7FF && codePoint < 0xE000) {
+
+ // last char was a lead
+ if (leadSurrogate) {
+
+ // 2 leads in a row
+ if (codePoint < 0xDC00) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = codePoint
+ continue
+ }
+
+ // valid surrogate pair
+ else {
+ codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000
+ leadSurrogate = null
+ }
+ }
+
+ // no lead yet
+ else {
+
+ // unexpected trail
+ if (codePoint > 0xDBFF) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // unpaired lead
+ else if (i + 1 === length) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // valid lead
+ else {
+ leadSurrogate = codePoint
+ continue
+ }
+ }
+ }
+
+ // valid bmp char, but last char was a lead
+ else if (leadSurrogate) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = null
+ }
+
+ // encode utf8
+ if (codePoint < 0x80) {
+ if ((units -= 1) < 0) break
+ bytes.push(codePoint)
+ }
+ else if (codePoint < 0x800) {
+ if ((units -= 2) < 0) break
+ bytes.push(
+ codePoint >> 0x6 | 0xC0,
+ codePoint & 0x3F | 0x80
+ );
+ }
+ else if (codePoint < 0x10000) {
+ if ((units -= 3) < 0) break
+ bytes.push(
+ codePoint >> 0xC | 0xE0,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ );
+ }
+ else if (codePoint < 0x200000) {
+ if ((units -= 4) < 0) break
+ bytes.push(
+ codePoint >> 0x12 | 0xF0,
+ codePoint >> 0xC & 0x3F | 0x80,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ );
+ }
+ else {
+ throw new Error('Invalid code point')
+ }
+ }
+
+ return bytes
+}
+
+function asciiToBytes (str) {
+ var byteArray = []
+ for (var i = 0; i < str.length; i++) {
+ // Node's code seems to be doing this and not & 0x7F..
+ byteArray.push(str.charCodeAt(i) & 0xFF)
+ }
+ return byteArray
+}
+
+function utf16leToBytes (str, units) {
+ var c, hi, lo
+ var byteArray = []
+ for (var i = 0; i < str.length; i++) {
+
+ if ((units -= 2) < 0) break
+
+ c = str.charCodeAt(i)
+ hi = c >> 8
+ lo = c % 256
+ byteArray.push(lo)
+ byteArray.push(hi)
+ }
+
+ return byteArray
+}
+
+function base64ToBytes (str) {
+ return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length, unitSize) {
+ if (unitSize) length -= length % unitSize;
+ for (var i = 0; i < length; i++) {
+ if ((i + offset >= dst.length) || (i >= src.length))
+ break
+ dst[i + offset] = src[i]
+ }
+ return i
+}
+
+function decodeUtf8Char (str) {
+ try {
+ return decodeURIComponent(str)
+ } catch (err) {
+ return String.fromCharCode(0xFFFD) // UTF 8 invalid char
+ }
+}
+
+},{"base64-js":1,"ieee754":2,"is-array":3}]},{},[])("buffer")
+}); \ No newline at end of file