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authorAdam Soltys <[email protected]>2026-09-03 22:03:37 -0700
committerAdam Soltys <[email protected]>2026-09-03 22:03:37 -0700
commit570dd4f601d2bab8249f108d2910f8197ade3a0b (patch)
tree25e2a7c35fb1e292d8a42955b20f6878b206601e /src/app.js
parent45fe7005b578d36ad462a9adc77f261808c48d20 (diff)
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The DM backfill yields to the main thread: decrypting a gift-wrap backlog (NIP-44 ECDH, ~500ms of secp256k1 in a boot profile — the last of the carousel jank) ran as one uninterrupted loop. Each synchronous run is now capped to ~8ms, one frame's budget, then yields so input and paint get a turn; the backfill just spreads over a few extra frames instead of freezing them
Co-Authored-By: Claude Fable 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01MrkLsNScXe9b6BviUSdmMr
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