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-rw-r--r--build.js97
1 files changed, 75 insertions, 22 deletions
diff --git a/build.js b/build.js
index 838e891..4cb68f3 100644
--- a/build.js
+++ b/build.js
@@ -33,15 +33,16 @@ const MANIFEST = {
],
};
-// Service worker: precache the app shell, network-first for the page (so a new
-// deploy shows up), cache-first for the icons/manifest, and never touch the
+// Service worker: precache the app shell, cache-first for opening the app at /
+// (a new deploy opens on the launch after it installs; a refresh goes to the
+// network), network-first for other pages, cache-first for assets, and never touch the
// cross-origin explorer/Nostr requests. CACHE carries a build token so each
// deploy supersedes the previous cache. {{VERSION}} is filled in at build time.
const SW = `const CACHE = 'cold-{{VERSION}}';
// jsqr.js / nip46.js are precached so the lazy QR decoder and remote-signer
// module are available offline too. app-{{VERSION}}.js is the main bundle —
-// content-addressed, so a new deploy precaches a new name and the old cache
-// is dropped wholesale.
+// content-addressed, so a new deploy precaches a new name; the previous
+// build's cache is kept one deploy longer (see activate).
const SHELL = ['./', 'manifest.webmanifest', 'icon-192.png', 'icon-512.png', 'jsqr.js', 'nip46.js', 'verify-worker.js', 'PublicSans.woff2', 'PublicSans-Italic.woff2', 'app-{{VERSION}}.js'{{EXTRA_SHELL}}];
self.addEventListener('install', (e) => {
@@ -58,13 +59,24 @@ self.addEventListener('message', (e) => {
}
});
+// Activating keeps the previous build's cache beside the new one: a page
+// launched from the old shell (navigations to / are cache-first, below) keeps
+// running the old build until its next launch, and its lazily imported chunks
+// must still be found. Older caches go. Navigation preload starts a
+// navigation's network request while the worker itself is still starting.
+const META = 'coinos-sw-meta';
self.addEventListener('activate', (e) => {
- e.waitUntil(
- caches
- .keys()
- .then((keys) => Promise.all(keys.filter((k) => k !== CACHE).map((k) => caches.delete(k))))
- .then(() => self.clients.claim())
- );
+ e.waitUntil((async () => {
+ try { if (self.registration.navigationPreload) await self.registration.navigationPreload.enable(); } catch (_) {}
+ const meta = await caches.open(META);
+ let order = [];
+ try { const r = await meta.match('cache-order'); if (r) order = await r.json(); } catch (_) {}
+ const keep = [CACHE, ...order.filter((k) => k !== CACHE)].slice(0, 2);
+ await meta.put('cache-order', new Response(JSON.stringify(keep)));
+ const keys = await caches.keys();
+ await Promise.all(keys.filter((k) => k !== META && !keep.includes(k)).map((k) => caches.delete(k)));
+ await self.clients.claim();
+ })());
});
// NWC push handling lives in src/sw-nwc.js (bundled and appended below when
@@ -94,18 +106,50 @@ self.addEventListener('fetch', (e) => {
if (u.pathname === '/docs' || u.pathname.startsWith('/docs/')) return;
if (req.mode === 'navigate') {
- // A note page comes back with its thread rendered into it (the server's
- // note-page); that copy must not become the offline shell for every path.
- const notePage = /^\\/(note|nevent)1/i.test(u.pathname);
+ // Opening the app (/, the installed app's and the Android app's start
+ // page) paints this build's shell from the cache, with no network wait:
+ // network-first made every launch wait on a round trip, and the first
+ // launch after each deploy download the whole new build (~650 KB
+ // compressed) before showing anything — seconds on a phone's data. The
+ // browser checks sw.js on the same navigation; a new build installs in
+ // the background (shell, entry and chunks together) and the next launch
+ // opens it. A refresh (pull-to-refresh, reload) still goes to the network.
+ // Other paths (note and profile pages come rendered by the server) stay
+ // network-first, falling back to the shell offline.
+ const root = u.pathname === '/';
+ const refresh = req.cache === 'reload' || req.cache === 'no-cache';
+ // The preload is answered with an empty 204 when it's for a launch (no
+ // Cache-Control on the request; a refresh sends max-age=0), so opening the
+ // app spends no bytes on a page it paints from the cache (cs nginx).
+ const preload = e.preloadResponse ? e.preloadResponse.catch(() => null) : Promise.resolve(null);
+ e.waitUntil(preload); // an unused preload must still settle
+ const net = () => preload.then((r) => (r && r.status !== 204 ? r : fetch(req)));
+ const shell = () => caches.open(CACHE).then((c) => c.match('./')).then((hit) => hit || caches.match('./'));
+ if (root && !refresh) {
+ e.respondWith(
+ caches.open(CACHE).then((c) => c.match('./'))
+ .then((hit) => hit || net())
+ .catch(() => shell())
+ );
+ return;
+ }
e.respondWith(
- fetch(req)
+ net()
.then((res) => {
- if (notePage) return res;
- const copy = res.clone();
- caches.open(CACHE).then((c) => c.put('./', copy));
+ // Only this build's own page becomes its shell: a server-rendered
+ // note or profile page, or a newer build's page fetched before its
+ // worker installed, must not be what the next launch opens.
+ if (root && res.ok) {
+ const copy = res.clone();
+ e.waitUntil(copy.text().then((t) => {
+ if (t.includes('app-{{VERSION}}.js')) {
+ return caches.open(CACHE).then((c) => c.put('./', new Response(t, { headers: copy.headers })));
+ }
+ }).catch(() => {}));
+ }
return res;
})
- .catch(() => caches.match('./'))
+ .catch(() => shell())
);
return;
}
@@ -139,9 +183,8 @@ const PWA_HEAD = `<link rel="manifest" href="/manifest.webmanifest">
// Register with updateViaCache:'none' so the browser always re-fetches sw.js
// (never from HTTP cache) and detects a new build immediately.
//
-// When a new worker takes control we may need to reload, because the app is
-// inlined in the page: a page serving the old build would keep running it. But
-// navigations are network-first, so the refresh that triggered the update
+// When a new worker takes control, a page serving the old build keeps running
+// it. A refresh goes to the network, so the refresh that triggered the update
// usually delivered the NEW page already — reloading then is pure
// interruption, a second unasked-for refresh a beat after your own.
//
@@ -155,7 +198,17 @@ const SW_REGISTER =
`if(!e.data||e.data.type!=='sw-version')return;` +
// _v.charAt(0)==='{' means the token never got substituted; treating that as
// a mismatch would reload forever.
- `if(_had&&!_ref&&e.data.version&&_v.charAt(0)!=='{'&&e.data.version!==_v){_ref=true;location.reload()}});` +
+ //
+ // Opening the app paints the cached shell, so a build that installs while
+ // it's open finds it running the previous one. The new build then waits for
+ // the next launch — unless nothing has been touched yet: then it reloads as
+ // the page is put away (or now, if it already is), with nothing to lose.
+ // Never under someone's hands: a send half-typed while they fetch an
+ // invoice from another app must still be there when they come back.
+ `if(_had&&!_ref&&e.data.version&&_v.charAt(0)!=='{'&&e.data.version!==_v){_ref=true;_stale=true;_go()}});` +
+ `var _stale=false,_used=false;function _go(){if(_stale&&!_used&&document.visibilityState==='hidden')location.reload()}` +
+ `['pointerdown','keydown'].forEach(function(t){addEventListener(t,function(){_used=true},{capture:true,passive:true})});` +
+ `document.addEventListener('visibilitychange',_go);` +
`navigator.serviceWorker.addEventListener('controllerchange',function(){_ask(navigator.serviceWorker.controller)});` +
`addEventListener('load',function(){navigator.serviceWorker.register('/sw.js',{updateViaCache:'none'}).catch(function(){})})}</script>`;