diff options
Diffstat (limited to 'build.js')
| -rw-r--r-- | build.js | 97 |
1 files changed, 75 insertions, 22 deletions
@@ -33,15 +33,16 @@ const MANIFEST = { ], }; -// Service worker: precache the app shell, network-first for the page (so a new -// deploy shows up), cache-first for the icons/manifest, and never touch the +// Service worker: precache the app shell, cache-first for opening the app at / +// (a new deploy opens on the launch after it installs; a refresh goes to the +// network), network-first for other pages, cache-first for assets, and never touch the // cross-origin explorer/Nostr requests. CACHE carries a build token so each // deploy supersedes the previous cache. {{VERSION}} is filled in at build time. const SW = `const CACHE = 'cold-{{VERSION}}'; // jsqr.js / nip46.js are precached so the lazy QR decoder and remote-signer // module are available offline too. app-{{VERSION}}.js is the main bundle — -// content-addressed, so a new deploy precaches a new name and the old cache -// is dropped wholesale. +// content-addressed, so a new deploy precaches a new name; the previous +// build's cache is kept one deploy longer (see activate). const SHELL = ['./', 'manifest.webmanifest', 'icon-192.png', 'icon-512.png', 'jsqr.js', 'nip46.js', 'verify-worker.js', 'PublicSans.woff2', 'PublicSans-Italic.woff2', 'app-{{VERSION}}.js'{{EXTRA_SHELL}}]; self.addEventListener('install', (e) => { @@ -58,13 +59,24 @@ self.addEventListener('message', (e) => { } }); +// Activating keeps the previous build's cache beside the new one: a page +// launched from the old shell (navigations to / are cache-first, below) keeps +// running the old build until its next launch, and its lazily imported chunks +// must still be found. Older caches go. Navigation preload starts a +// navigation's network request while the worker itself is still starting. +const META = 'coinos-sw-meta'; self.addEventListener('activate', (e) => { - e.waitUntil( - caches - .keys() - .then((keys) => Promise.all(keys.filter((k) => k !== CACHE).map((k) => caches.delete(k)))) - .then(() => self.clients.claim()) - ); + e.waitUntil((async () => { + try { if (self.registration.navigationPreload) await self.registration.navigationPreload.enable(); } catch (_) {} + const meta = await caches.open(META); + let order = []; + try { const r = await meta.match('cache-order'); if (r) order = await r.json(); } catch (_) {} + const keep = [CACHE, ...order.filter((k) => k !== CACHE)].slice(0, 2); + await meta.put('cache-order', new Response(JSON.stringify(keep))); + const keys = await caches.keys(); + await Promise.all(keys.filter((k) => k !== META && !keep.includes(k)).map((k) => caches.delete(k))); + await self.clients.claim(); + })()); }); // NWC push handling lives in src/sw-nwc.js (bundled and appended below when @@ -94,18 +106,50 @@ self.addEventListener('fetch', (e) => { if (u.pathname === '/docs' || u.pathname.startsWith('/docs/')) return; if (req.mode === 'navigate') { - // A note page comes back with its thread rendered into it (the server's - // note-page); that copy must not become the offline shell for every path. - const notePage = /^\\/(note|nevent)1/i.test(u.pathname); + // Opening the app (/, the installed app's and the Android app's start + // page) paints this build's shell from the cache, with no network wait: + // network-first made every launch wait on a round trip, and the first + // launch after each deploy download the whole new build (~650 KB + // compressed) before showing anything — seconds on a phone's data. The + // browser checks sw.js on the same navigation; a new build installs in + // the background (shell, entry and chunks together) and the next launch + // opens it. A refresh (pull-to-refresh, reload) still goes to the network. + // Other paths (note and profile pages come rendered by the server) stay + // network-first, falling back to the shell offline. + const root = u.pathname === '/'; + const refresh = req.cache === 'reload' || req.cache === 'no-cache'; + // The preload is answered with an empty 204 when it's for a launch (no + // Cache-Control on the request; a refresh sends max-age=0), so opening the + // app spends no bytes on a page it paints from the cache (cs nginx). + const preload = e.preloadResponse ? e.preloadResponse.catch(() => null) : Promise.resolve(null); + e.waitUntil(preload); // an unused preload must still settle + const net = () => preload.then((r) => (r && r.status !== 204 ? r : fetch(req))); + const shell = () => caches.open(CACHE).then((c) => c.match('./')).then((hit) => hit || caches.match('./')); + if (root && !refresh) { + e.respondWith( + caches.open(CACHE).then((c) => c.match('./')) + .then((hit) => hit || net()) + .catch(() => shell()) + ); + return; + } e.respondWith( - fetch(req) + net() .then((res) => { - if (notePage) return res; - const copy = res.clone(); - caches.open(CACHE).then((c) => c.put('./', copy)); + // Only this build's own page becomes its shell: a server-rendered + // note or profile page, or a newer build's page fetched before its + // worker installed, must not be what the next launch opens. + if (root && res.ok) { + const copy = res.clone(); + e.waitUntil(copy.text().then((t) => { + if (t.includes('app-{{VERSION}}.js')) { + return caches.open(CACHE).then((c) => c.put('./', new Response(t, { headers: copy.headers }))); + } + }).catch(() => {})); + } return res; }) - .catch(() => caches.match('./')) + .catch(() => shell()) ); return; } @@ -139,9 +183,8 @@ const PWA_HEAD = `<link rel="manifest" href="/manifest.webmanifest"> // Register with updateViaCache:'none' so the browser always re-fetches sw.js // (never from HTTP cache) and detects a new build immediately. // -// When a new worker takes control we may need to reload, because the app is -// inlined in the page: a page serving the old build would keep running it. But -// navigations are network-first, so the refresh that triggered the update +// When a new worker takes control, a page serving the old build keeps running +// it. A refresh goes to the network, so the refresh that triggered the update // usually delivered the NEW page already — reloading then is pure // interruption, a second unasked-for refresh a beat after your own. // @@ -155,7 +198,17 @@ const SW_REGISTER = `if(!e.data||e.data.type!=='sw-version')return;` + // _v.charAt(0)==='{' means the token never got substituted; treating that as // a mismatch would reload forever. - `if(_had&&!_ref&&e.data.version&&_v.charAt(0)!=='{'&&e.data.version!==_v){_ref=true;location.reload()}});` + + // + // Opening the app paints the cached shell, so a build that installs while + // it's open finds it running the previous one. The new build then waits for + // the next launch — unless nothing has been touched yet: then it reloads as + // the page is put away (or now, if it already is), with nothing to lose. + // Never under someone's hands: a send half-typed while they fetch an + // invoice from another app must still be there when they come back. + `if(_had&&!_ref&&e.data.version&&_v.charAt(0)!=='{'&&e.data.version!==_v){_ref=true;_stale=true;_go()}});` + + `var _stale=false,_used=false;function _go(){if(_stale&&!_used&&document.visibilityState==='hidden')location.reload()}` + + `['pointerdown','keydown'].forEach(function(t){addEventListener(t,function(){_used=true},{capture:true,passive:true})});` + + `document.addEventListener('visibilitychange',_go);` + `navigator.serviceWorker.addEventListener('controllerchange',function(){_ask(navigator.serviceWorker.controller)});` + `addEventListener('load',function(){navigator.serviceWorker.register('/sw.js',{updateViaCache:'none'}).catch(function(){})})}</script>`; |
