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* Videos: a tap on the picture goes full screen. The corner full-screen button ↵Adam Soltys5 days1-1/+1
| | | | | | | is a reach on a phone, so a tap anywhere on a feed clip — outside the player's own big play button and control bar, judged from the tap's position since those live inside the video element — now goes full screen (a wide clip asks for landscape). Full screen, a tap pauses a playing clip, and a tap on a paused one (again outside its play button and controls) comes back out. A video's taps no longer reach the post either: a tap on the player's controls used to open the thread, which in full screen took the player out from under the reader. tools/video-tap-test.js Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01Vps2H27rhbG9ZqseGfMrc3
* Feed: a slow picture keeps loading in place instead of turning into a link. ↵Adam Soltys5 days1-0/+73
A feed row waits up to 8 s for its pictures, then freezes as it is; a picture still downloading at that moment (Juraj's 3.5 MB PNG from blossom.primal.net, on a phone) was frozen as its bare URL, and only showed when the post was opened. Now a picture that was merely slow is drawn in a fixed 4:3 box (fitted inside, so nothing moves when it lands) and keeps loading; only a picture that refused to load (an error, not a timeout — mediaFailed) is still a link. tools/slow-image-test.js (a picture served after 11 s; on the old code it was a link). Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01Vps2H27rhbG9ZqseGfMrc3